Pokémon Legends: Z–A
Season 07 Rumination
When this season was announced, I earnestly thought it would be the final season. This season happened to take place over the course of Pokémon Day, which I expected to coincide with a reveal for the Pokémon Champions release date. Champions would later come out a month after this season ended, and this would not be the final season. This context is important because I had to make a decision based on my misconception: Do I...
- Build as powerful a team as possible and try to end on my most successful season yet? Or...
- Build a team around a Pokémon I'll probably never have a chance to play in VGC, meaning this might be my final chance to use it?
The smart option would have been the former, but the more fun option would be the latter.
I've briefly talked about this before, but one of my favorite teams I've ever played was a VGC Justified team. To summarize, Justified was an ability that increased your Atk stat when hit by a Dark-type Pokémon. When mixed with using Beat Up on yourself, you could have a Pokémon with +4 Atk on the first turn of the game; At +4 Atk, that's the equivalent of 6/2 an increase, or increasing your Atk by 300%. That's high enough for simply Burning a Pokémon to only barely make a difference (and you're still stronger than you are by default at this point).
The issue with this strategy? It uses your Physical Attack stat. Could you use a Pokémn whose stats are made for Special Attack? Of course you could, but your Physical Attack will still be lower and less effective until you activate Justified, so if the opponent finds a way to undo or prevent the stat modifier, you're out of luck, especially if that Pokémon's Special Attack is significantly higher.
That is the case for Keldeo, with a whopping 129 Base Special Attack and eh 72 Base Physical Attack.
It's a good thing Z–A doesn't use most abilities, right? This is probably my best chance to make Keldeo work, even if it's probably not the most optimal build.